Zheltofancy
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A working proof of blockchain based concept

Thu May 13, 2021 8:45 am

Hello dear community users. I would like to be max useful for the people around and want to contribute by sharing high quality content, latest news related to blockchain based open source games and the industry itself. If you are interested in blockchain gaming, crypto leave a comment below and we may start our journey! And for today , let me share this article from Nasdaq about blockchain based game that already proved its concept and working pretty well. Check that out :arrow:


Blockchain for gaming has long been thought of as the perfect combination. After all, blockchain solves many of the legacy problems of the gaming industry. Technology like non-fungible tokens allows users to own their in-game assets, preventing the challenges of account theft. They could even port them between different games, opening up new avenues of value for the sector. Decentralization could help smaller developers wrest control from the small handful of big gaming studios that dominate the space.

It all sounds very compelling on paper, but in the six years since the launch of Ethereum, blockchain-based gaming still hasn’t taken off in any meaningful sense. In fact, Ethereum’s success is pushing away the games that originally chose to set up home there. In February, digital pet universe Axie Infinity moved onto its own side chain, while VR metaverse Decentraland has recently migrated to layer two platform Polygon. In both cases, Ethereum’s scalability woes and resulting high transaction fees were cited as the reason.

There are other challenges with legacy blockchains, such as the barriers to entry. To send any transactions, users usually need a balance of native platform tokens, which requires exchanges and cryptocurrency wallets. However, perhaps the biggest issue is that blockchains in their current format don’t actually help solve the challenges gamers are asking to be solved.


Chinese Walls
Massively multiplayer online games like World of Warcraft or Lineage are developed as walled gardens, fiercely guarded by the centralized companies that build them. But gamers want to put their own spin on things.

For instance, Defense of the Ancients, or DotA, which pioneered the multiplayer online battle arena (MOBA) genre, started as a user-created Warcraft 3 Map in 2003. Another example is Battlegrounds, based on modifications (or “mods”) developed by game creator Brendan Green, who goes by the online handle Player Unknown. More recently, Auto Chess got its own MOBA spin-off as a result of mods made to a version of DotA.


Why Not Blockchain?
So what’s the solution? Gaming needs to be more open-source. And arguably, with its principles of openness and decentralization, the ethos of blockchain fits perfectly. But developing game logic on smart contracts isn’t sustainable for complex games, particularly so given Ethereum’s high transaction costs. Some developers operate a hybrid approach, using centralized servers. However, this method blocks players from accessing the servers, meaning they’re not empowered to create their own modifications.

Therefore, application-specific blockchains are what’s necessary to create a successful marriage of blockchain and gaming. However, to take it a step further, we need to ensure that individual games can continue to have different economic incentives. Therefore, basing a single game on a single blockchain is the only way to make sure that we can address the gap.

A Working Proof of Concept
The proof of concept is already here. Nine Chronicles is a completely decentralized RPG PC game, which runs entirely on the blockchain without any centralized servers. Developers cannot shut down the game and cannot force through any updates.

The open API means that players can generate their own modifications and content, and even create marketplaces in which to sell it. The game is entirely free to play without requiring a newcomer to start out with a balance of cryptocurrency to join in.

Nine Chronicles serves as an initial proof of concept for what blockchain and gaming should look like. Instead of trying to force a fit, shaping games around what’s possible on a blockchain, developers and players are free to create the games they want to play. In doing so, they can then shape the blockchain functionality around what they want from the game. Ultimately, it’s this flexibility that will create a successful marriage of gameplay underpinned by decentralized, open-source technology.


Since I cannot post the link here, please check the original article from Nasdaq. Best regards!

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